RetroArch
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#include <cassert>
#include "InitializeDll.h"
#include "../glslang/Include/InitializeGlobals.h"
#include "../glslang/Public/ShaderLang.h"
#include "../glslang/Include/PoolAlloc.h"
Namespaces | |
glslang | |
Macros | |
#define | SH_EXPORTING |
Functions | |
bool | glslang::InitProcess () |
bool | glslang::InitThread () |
bool | glslang::DetachThread () |
bool | glslang::DetachProcess () |
Variables | |
OS_TLSIndex | glslang::ThreadInitializeIndex = OS_INVALID_TLS_INDEX |
#define SH_EXPORTING |