RetroArch
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#include "../Include/Common.h"
#include "../Include/BaseTypes.h"
#include "../Public/ShaderLang.h"
#include "arrays.h"
#include <algorithm>
Go to the source code of this file.
Classes | |
struct | glslang::TSampler |
struct | glslang::TTypeLoc |
class | glslang::TQualifier |
struct | glslang::TShaderQualifiers |
class | glslang::TPublicType |
class | glslang::TType |
Namespaces | |
glslang | |
Typedefs | |
typedef TVector< TTypeLoc > | glslang::TTypeList |
typedef TVector< TString * > | glslang::TIdentifierList |
Functions | |
bool | glslang::IsAnonymous (const TString &name) |
Variables | |
const int | glslang::GlslangMaxTypeLength = 200 |
const char *const | glslang::AnonymousPrefix = "anon@" |