RetroArch
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#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <retro_miscellaneous.h>
#include "frontend/frontend_driver.h"
Go to the source code of this file.
Classes | |
struct | content_ctx_info |
Typedefs | |
typedef RETRO_BEGIN_DECLS struct content_ctx_info | content_ctx_info_t |
typedef RETRO_BEGIN_DECLS struct content_ctx_info content_ctx_info_t |
int content_get_subsystem | ( | void | ) |
char* content_get_subsystem_rom | ( | unsigned | index | ) |
unsigned content_get_subsystem_rom_id | ( | void | ) |
bool content_load_ram_file | ( | unsigned | slot | ) |
content_load_ram_file: : path of RAM state that will be loaded from. : type of memory
Load a RAM state from disk to memory.
content_load_state: : path that state will be loaded from. : If true, the state will be loaded into undo_save_buf. Load a state from disk to memory.
Returns: true if successful, false otherwise.
bool content_save_ram_file | ( | unsigned | slot | ) |
content_save_ram_file: : path of RAM state that shall be written to. : type of memory
Save a RAM state from memory to disk.
content_save_state: : path of saved state that shall be written to. : If false, saves the state onto undo_load_buf. Save a state from memory to disk.
Returns: true if successful, false otherwise.
void content_set_subsystem | ( | unsigned | subsystem | ) |
undo_load_state: Revert to the state before a state was loaded.
Returns: true if successful, false otherwise.
undo_save_state: Reverts the last save operation
Returns: true if successful, false otherwise.