# Software Information
display_name = "Sony - PlayStation (DuckStation)"
authors = "stenzek"
supported_extensions = "exe|psexe|cue|bin|img|iso|chd|pbp|ecm|mds|psf|m3u"
corename = "DuckStation"
categories = "Emulator"
license = "Non-commercial"
permissions = ""

# Hardware Information
manufacturer = "Sony"
systemname = "PlayStation"
systemid = "playstation"

# Libretro Features
database = "Sony - PlayStation"
display_version = "v0.1"
supports_no_game = "false"
hw_render = "true"
required_hw_api = "OpenGL >= 3.0 | OpenGL Core >= 3.1 | Vulkan >= 1.0 | Direct3D >= 11.0"
is_experimental = "false"
savestate = "true"
savestate_features = "serialized"
input_descriptors = "true"
disk_control = "true"

# BIOS / Firmware
firmware_count = 3
firmware0_desc = "scph5500.bin (PS1 JP BIOS)"
firmware0_path = "scph5500.bin"
firmware0_opt = "false"
firmware1_desc = "scph5501.bin (PS1 US BIOS)"
firmware1_path = "scph5501.bin"
firmware1_opt = "false"
firmware2_desc = "scph5502.bin (PS1 EU BIOS)"
firmware2_path = "scph5502.bin"
firmware2_opt = "false"
notes = "(!) scph5500.bin (md5): 8dd7d5296a650fac7319bce665a6a53c|(!) scph5501.bin (md5): 490f666e1afb15b7362b406ed1cea246|(!) scph5502.bin (md5): 32736f17079d0b2b7024407c39bd3050| This core also supports No-Intro BIOS images."

description = "DuckStation is a PlayStation 1 (aka PSX) emulator focusing on playability, speed, graphical enhancements, and long-term maintainability. A 'BIOS' ROM image is required to start the emulator and to play games. Features include hardware rendering (OpenGL, Vulkan and D3D11), upscaling, 24-bit color, and a dynamic recompiler (x86-64, ARMv7, AArch64)."
