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ResourceLimits.h
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34 
35 #ifndef _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
36 #define _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
37 
38 #include <string>
39 
41 
42 namespace glslang {
43 
44 // These are the default resources for TBuiltInResources, used for both
45 // - parsing this string for the case where the user didn't supply one,
46 // - dumping out a template for user construction of a config file.
48 
49 // Returns the DefaultTBuiltInResource as a human-readable string.
51 
52 // Decodes the resource limits from |config| to |resources|.
53 void DecodeResourceLimits(TBuiltInResource* resources, char* config);
54 
55 } // end namespace glslang
56 
57 #endif // _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
Definition: ResourceLimits.h:52
GLsizei const GLchar *const * string
Definition: glext.h:6699
std::string GetDefaultTBuiltInResourceString()
Definition: ResourceLimits.cpp:140
Definition: deflate.c:120
Definition: arrays.h:46
void DecodeResourceLimits(TBuiltInResource *resources, char *config)
Definition: ResourceLimits.cpp:242
const TBuiltInResource DefaultTBuiltInResource
Definition: ResourceLimits.cpp:44