alphaToOne | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
depthBiasClamp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
depthBounds | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
depthClamp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
drawIndirectFirstInstance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
dualSrcBlend | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
fillModeNonSolid | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
fragmentStoresAndAtomics | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
fullDrawIndexUint32 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
geometryShader | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
imageCubeArray | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
independentBlend | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
inheritedQueries | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
largePoints | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
logicOp | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
multiDrawIndirect | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
multiViewport | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
occlusionQueryPrecise | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
operator const VkPhysicalDeviceFeatures &() const | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
operator!=(PhysicalDeviceFeatures const &rhs) const | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
operator=(VkPhysicalDeviceFeatures const &rhs) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
operator==(PhysicalDeviceFeatures const &rhs) const | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
PhysicalDeviceFeatures(Bool32 robustBufferAccess_=0, Bool32 fullDrawIndexUint32_=0, Bool32 imageCubeArray_=0, Bool32 independentBlend_=0, Bool32 geometryShader_=0, Bool32 tessellationShader_=0, Bool32 sampleRateShading_=0, Bool32 dualSrcBlend_=0, Bool32 logicOp_=0, Bool32 multiDrawIndirect_=0, Bool32 drawIndirectFirstInstance_=0, Bool32 depthClamp_=0, Bool32 depthBiasClamp_=0, Bool32 fillModeNonSolid_=0, Bool32 depthBounds_=0, Bool32 wideLines_=0, Bool32 largePoints_=0, Bool32 alphaToOne_=0, Bool32 multiViewport_=0, Bool32 samplerAnisotropy_=0, Bool32 textureCompressionETC2_=0, Bool32 textureCompressionASTC_LDR_=0, Bool32 textureCompressionBC_=0, Bool32 occlusionQueryPrecise_=0, Bool32 pipelineStatisticsQuery_=0, Bool32 vertexPipelineStoresAndAtomics_=0, Bool32 fragmentStoresAndAtomics_=0, Bool32 shaderTessellationAndGeometryPointSize_=0, Bool32 shaderImageGatherExtended_=0, Bool32 shaderStorageImageExtendedFormats_=0, Bool32 shaderStorageImageMultisample_=0, Bool32 shaderStorageImageReadWithoutFormat_=0, Bool32 shaderStorageImageWriteWithoutFormat_=0, Bool32 shaderUniformBufferArrayDynamicIndexing_=0, Bool32 shaderSampledImageArrayDynamicIndexing_=0, Bool32 shaderStorageBufferArrayDynamicIndexing_=0, Bool32 shaderStorageImageArrayDynamicIndexing_=0, Bool32 shaderClipDistance_=0, Bool32 shaderCullDistance_=0, Bool32 shaderFloat64_=0, Bool32 shaderInt64_=0, Bool32 shaderInt16_=0, Bool32 shaderResourceResidency_=0, Bool32 shaderResourceMinLod_=0, Bool32 sparseBinding_=0, Bool32 sparseResidencyBuffer_=0, Bool32 sparseResidencyImage2D_=0, Bool32 sparseResidencyImage3D_=0, Bool32 sparseResidency2Samples_=0, Bool32 sparseResidency4Samples_=0, Bool32 sparseResidency8Samples_=0, Bool32 sparseResidency16Samples_=0, Bool32 sparseResidencyAliased_=0, Bool32 variableMultisampleRate_=0, Bool32 inheritedQueries_=0) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
PhysicalDeviceFeatures(VkPhysicalDeviceFeatures const &rhs) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
pipelineStatisticsQuery | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
robustBufferAccess | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
samplerAnisotropy | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sampleRateShading | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
setAlphaToOne(Bool32 alphaToOne_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDepthBiasClamp(Bool32 depthBiasClamp_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDepthBounds(Bool32 depthBounds_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDepthClamp(Bool32 depthClamp_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDrawIndirectFirstInstance(Bool32 drawIndirectFirstInstance_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setDualSrcBlend(Bool32 dualSrcBlend_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setFillModeNonSolid(Bool32 fillModeNonSolid_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setFragmentStoresAndAtomics(Bool32 fragmentStoresAndAtomics_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setFullDrawIndexUint32(Bool32 fullDrawIndexUint32_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setGeometryShader(Bool32 geometryShader_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setImageCubeArray(Bool32 imageCubeArray_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setIndependentBlend(Bool32 independentBlend_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setInheritedQueries(Bool32 inheritedQueries_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setLargePoints(Bool32 largePoints_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setLogicOp(Bool32 logicOp_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setMultiDrawIndirect(Bool32 multiDrawIndirect_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setMultiViewport(Bool32 multiViewport_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setOcclusionQueryPrecise(Bool32 occlusionQueryPrecise_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setPipelineStatisticsQuery(Bool32 pipelineStatisticsQuery_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setRobustBufferAccess(Bool32 robustBufferAccess_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSamplerAnisotropy(Bool32 samplerAnisotropy_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSampleRateShading(Bool32 sampleRateShading_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderClipDistance(Bool32 shaderClipDistance_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderCullDistance(Bool32 shaderCullDistance_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderFloat64(Bool32 shaderFloat64_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderImageGatherExtended(Bool32 shaderImageGatherExtended_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderInt16(Bool32 shaderInt16_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderInt64(Bool32 shaderInt64_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderResourceMinLod(Bool32 shaderResourceMinLod_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderResourceResidency(Bool32 shaderResourceResidency_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderSampledImageArrayDynamicIndexing(Bool32 shaderSampledImageArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageBufferArrayDynamicIndexing(Bool32 shaderStorageBufferArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageArrayDynamicIndexing(Bool32 shaderStorageImageArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageExtendedFormats(Bool32 shaderStorageImageExtendedFormats_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageMultisample(Bool32 shaderStorageImageMultisample_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageReadWithoutFormat(Bool32 shaderStorageImageReadWithoutFormat_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderStorageImageWriteWithoutFormat(Bool32 shaderStorageImageWriteWithoutFormat_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderTessellationAndGeometryPointSize(Bool32 shaderTessellationAndGeometryPointSize_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setShaderUniformBufferArrayDynamicIndexing(Bool32 shaderUniformBufferArrayDynamicIndexing_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseBinding(Bool32 sparseBinding_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency16Samples(Bool32 sparseResidency16Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency2Samples(Bool32 sparseResidency2Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency4Samples(Bool32 sparseResidency4Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidency8Samples(Bool32 sparseResidency8Samples_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyAliased(Bool32 sparseResidencyAliased_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyBuffer(Bool32 sparseResidencyBuffer_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyImage2D(Bool32 sparseResidencyImage2D_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setSparseResidencyImage3D(Bool32 sparseResidencyImage3D_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTessellationShader(Bool32 tessellationShader_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTextureCompressionASTC_LDR(Bool32 textureCompressionASTC_LDR_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTextureCompressionBC(Bool32 textureCompressionBC_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setTextureCompressionETC2(Bool32 textureCompressionETC2_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setVariableMultisampleRate(Bool32 variableMultisampleRate_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setVertexPipelineStoresAndAtomics(Bool32 vertexPipelineStoresAndAtomics_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
setWideLines(Bool32 wideLines_) | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | inline |
shaderClipDistance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderCullDistance | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderFloat64 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderImageGatherExtended | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderInt16 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderInt64 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderResourceMinLod | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderResourceResidency | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderSampledImageArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageBufferArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageExtendedFormats | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageMultisample | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageReadWithoutFormat | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderStorageImageWriteWithoutFormat | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderTessellationAndGeometryPointSize | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
shaderUniformBufferArrayDynamicIndexing | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseBinding | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency16Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency2Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency4Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidency8Samples | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyAliased | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyBuffer | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyImage2D | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
sparseResidencyImage3D | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
tessellationShader | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
textureCompressionASTC_LDR | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
textureCompressionBC | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
textureCompressionETC2 | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
variableMultisampleRate | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
vertexPipelineStoresAndAtomics | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |
wideLines | VULKAN_HPP_NAMESPACE::PhysicalDeviceFeatures | |