RetroArch
ID3D11DeviceContext3Vtbl Member List

This is the complete list of members for ID3D11DeviceContext3Vtbl, including all inherited members.

_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - 1) UINT UAVStartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewportsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRectsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - StartSlot) UINT NumUAVsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT) UINT NumRTVsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1) UINT UAVStartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_PS_CS_UAV_REGISTER_COUNT - UAVStartSlot) UINT NumUAVsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot) UINT NumViewsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_1_UAV_SLOT_COUNT - StartSlot) UINT NumUAVsID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot) UINT NumSamplersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1) UINT StartSlotID3D11DeviceContext3Vtbl
_In_range_(0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot) UINT NumBuffersID3D11DeviceContext3Vtbl
_In_reads_bytes_opt_(DataSize) const void *pData)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppVertexBuffersID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pStridesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pOffsets)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViews) ID3D11RenderTargetView *const *ppRenderTargetViewsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumRTVs) ID3D11RenderTargetView *const *ppRenderTargetViewsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViewsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppSOTargetsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pOffsets)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViewports) const D3D11_VIEWPORT *pViewports)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumRects) const D3D11_RECT *pRects)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViewsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumUAVs) const UINT *pUAVInitialCounts)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumClassInstances) ID3D11ClassInstance *const *ppClassInstancesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumSamplers) ID3D11SamplerState *const *ppSamplers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffers)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) ID3D11Buffer *const *ppConstantBuffersID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pFirstConstantID3D11DeviceContext3Vtbl
_In_reads_opt_(NumBuffers) const UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_In_reads_opt_(NumRects) const D3D11_RECT *pRectID3D11DeviceContext3Vtbl
_In_reads_opt_(NumRects) const D3D11_RECT *pRectsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumTiledResourceRegions) const D3D11_TILED_RESOURCE_COORDINATE *pTiledResourceRegionStartCoordinatesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumTiledResourceRegions) const D3D11_TILE_REGION_SIZE *pTiledResourceRegionSizesID3D11DeviceContext3Vtbl
_In_reads_opt_(NumRanges) const UINT *pRangeFlagsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumRanges) const UINT *pTilePoolStartOffsetsID3D11DeviceContext3Vtbl
_In_reads_opt_(NumRanges) const UINT *pRangeTileCountsID3D11DeviceContext3Vtbl
_Out_writes_bytes_opt_(DataSize) void *pDataID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppVertexBuffersID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pStridesID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pOffsets)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumViews) ID3D11RenderTargetView **ppRenderTargetViewsID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumRTVs) ID3D11RenderTargetView **ppRenderTargetViewsID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppSOTargets)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumSamplers) ID3D11SamplerState **ppSamplers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffers)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) ID3D11Buffer **ppConstantBuffersID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pFirstConstantID3D11DeviceContext3Vtbl
_Out_writes_opt_(NumBuffers) UINT *pNumConstants)ID3D11DeviceContext3Vtbl
AlignedByteOffsetForArgsID3D11DeviceContext3Vtbl
BaseVertexLocationID3D11DeviceContext3Vtbl
BaseVertexLocationID3D11DeviceContext3Vtbl
BlendFactorID3D11DeviceContext3Vtbl
BlendFactorID3D11DeviceContext3Vtbl
BOOL(STDMETHODCALLTYPE *IsAnnotationEnabled)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
BufferStartOffsetInBytesID3D11DeviceContext3Vtbl
ClearFlagsID3D11DeviceContext3Vtbl
ColorID3D11DeviceContext3Vtbl
ColorRGBAID3D11DeviceContext3Vtbl
ContextTypeID3D11DeviceContext3Vtbl
CopyFlagsID3D11DeviceContext3Vtbl
CopyFlagsID3D11DeviceContext3Vtbl
D3D11_DEVICE_CONTEXT_TYPE(STDMETHODCALLTYPE *GetType)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
DataID3D11DeviceContext3Vtbl
DataSizeID3D11DeviceContext3Vtbl
DataSizeID3D11DeviceContext3Vtbl
DepthID3D11DeviceContext3Vtbl
DstAlignedByteOffsetID3D11DeviceContext3Vtbl
DstSubresourceID3D11DeviceContext3Vtbl
DstXID3D11DeviceContext3Vtbl
DstYID3D11DeviceContext3Vtbl
DstZID3D11DeviceContext3Vtbl
FlagsID3D11DeviceContext3Vtbl
FlagsID3D11DeviceContext3Vtbl
FlagsID3D11DeviceContext3Vtbl
FlagsID3D11DeviceContext3Vtbl
FLOAT(STDMETHODCALLTYPE *GetResourceMinLOD)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
FormatID3D11DeviceContext3Vtbl
FormatID3D11DeviceContext3Vtbl
FormatID3D11DeviceContext3Vtbl
GetDataFlagsID3D11DeviceContext3Vtbl
guidID3D11DeviceContext3Vtbl
hEventID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *QueryInterface)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *GetPrivateData)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *SetPrivateData)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *SetPrivateDataInterface)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *Map)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *GetData)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *FinishCommandList)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *UpdateTileMappings)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *CopyTileMappings)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HRESULT(STDMETHODCALLTYPE *ResizeTilePool)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
HwProtectionEnableID3D11DeviceContext3Vtbl
IndexCountID3D11DeviceContext3Vtbl
IndexCountPerInstanceID3D11DeviceContext3Vtbl
InstanceCountID3D11DeviceContext3Vtbl
MapFlagsID3D11DeviceContext3Vtbl
MapTypeID3D11DeviceContext3Vtbl
MinLODID3D11DeviceContext3Vtbl
NewSizeInBytesID3D11DeviceContext3Vtbl
NumClassInstancesID3D11DeviceContext3Vtbl
NumClassInstancesID3D11DeviceContext3Vtbl
NumClassInstancesID3D11DeviceContext3Vtbl
NumClassInstancesID3D11DeviceContext3Vtbl
NumClassInstancesID3D11DeviceContext3Vtbl
NumClassInstancesID3D11DeviceContext3Vtbl
NumRangesID3D11DeviceContext3Vtbl
NumRectsID3D11DeviceContext3Vtbl
NumRectsID3D11DeviceContext3Vtbl
NumRTVsID3D11DeviceContext3Vtbl
NumTiledResourceRegionsID3D11DeviceContext3Vtbl
NumUAVsID3D11DeviceContext3Vtbl
OffsetID3D11DeviceContext3Vtbl
OffsetID3D11DeviceContext3Vtbl
pAsyncID3D11DeviceContext3Vtbl
pBlendStateID3D11DeviceContext3Vtbl
pBufferID3D11DeviceContext3Vtbl
pBufferForArgsID3D11DeviceContext3Vtbl
pCommandListID3D11DeviceContext3Vtbl
pComputeShaderID3D11DeviceContext3Vtbl
pDataID3D11DeviceContext3Vtbl
pDataID3D11DeviceContext3Vtbl
pDataSizeID3D11DeviceContext3Vtbl
pDepthStencilStateID3D11DeviceContext3Vtbl
pDepthStencilViewID3D11DeviceContext3Vtbl
pDepthStencilViewID3D11DeviceContext3Vtbl
pDepthStencilViewID3D11DeviceContext3Vtbl
pDestRegionStartCoordinateID3D11DeviceContext3Vtbl
pDestTiledResourceID3D11DeviceContext3Vtbl
pDestTileRegionSizeID3D11DeviceContext3Vtbl
pDestTileRegionStartCoordinateID3D11DeviceContext3Vtbl
pDomainShaderID3D11DeviceContext3Vtbl
pDstBoxID3D11DeviceContext3Vtbl
pDstBufferID3D11DeviceContext3Vtbl
pDstResourceID3D11DeviceContext3Vtbl
pHullShaderID3D11DeviceContext3Vtbl
pHwProtectionEnableID3D11DeviceContext3Vtbl
pIndexBufferID3D11DeviceContext3Vtbl
pIndexBufferID3D11DeviceContext3Vtbl
pInputLayoutID3D11DeviceContext3Vtbl
pLabelID3D11DeviceContext3Vtbl
pMappedResourceID3D11DeviceContext3Vtbl
pNumClassInstancesID3D11DeviceContext3Vtbl
pNumClassInstancesID3D11DeviceContext3Vtbl
pNumClassInstancesID3D11DeviceContext3Vtbl
pNumClassInstancesID3D11DeviceContext3Vtbl
pNumClassInstancesID3D11DeviceContext3Vtbl
pNumClassInstancesID3D11DeviceContext3Vtbl
pNumRectsID3D11DeviceContext3Vtbl
pNumViewportsID3D11DeviceContext3Vtbl
ppBlendStateID3D11DeviceContext3Vtbl
ppClassInstancesID3D11DeviceContext3Vtbl
ppClassInstancesID3D11DeviceContext3Vtbl
ppClassInstancesID3D11DeviceContext3Vtbl
ppClassInstancesID3D11DeviceContext3Vtbl
ppClassInstancesID3D11DeviceContext3Vtbl
ppClassInstancesID3D11DeviceContext3Vtbl
ppCommandListID3D11DeviceContext3Vtbl
ppComputeShaderID3D11DeviceContext3Vtbl
ppDepthStencilStateID3D11DeviceContext3Vtbl
ppDepthStencilViewID3D11DeviceContext3Vtbl
ppDeviceID3D11DeviceContext3Vtbl
ppDomainShaderID3D11DeviceContext3Vtbl
ppGeometryShaderID3D11DeviceContext3Vtbl
ppHullShaderID3D11DeviceContext3Vtbl
ppInputLayoutID3D11DeviceContext3Vtbl
pPixelShaderID3D11DeviceContext3Vtbl
ppPixelShaderID3D11DeviceContext3Vtbl
ppPredicateID3D11DeviceContext3Vtbl
ppPreviousStateID3D11DeviceContext3Vtbl
ppRasterizerStateID3D11DeviceContext3Vtbl
pPredicateID3D11DeviceContext3Vtbl
pPredicateValueID3D11DeviceContext3Vtbl
ppVertexShaderID3D11DeviceContext3Vtbl
ppvObjectID3D11DeviceContext3Vtbl
pRasterizerStateID3D11DeviceContext3Vtbl
pRectsID3D11DeviceContext3Vtbl
PredicateValueID3D11DeviceContext3Vtbl
pRenderTargetViewID3D11DeviceContext3Vtbl
pResourceID3D11DeviceContext3Vtbl
pResourceViewID3D11DeviceContext3Vtbl
pSampleMaskID3D11DeviceContext3Vtbl
pShaderID3D11DeviceContext3Vtbl
pShaderResourceViewID3D11DeviceContext3Vtbl
pSourceRegionStartCoordinateID3D11DeviceContext3Vtbl
pSourceTileDataID3D11DeviceContext3Vtbl
pSourceTiledResourceID3D11DeviceContext3Vtbl
pSrcBoxID3D11DeviceContext3Vtbl
pSrcDataID3D11DeviceContext3Vtbl
pSrcResourceID3D11DeviceContext3Vtbl
pSrcResourceID3D11DeviceContext3Vtbl
pSrcResourceID3D11DeviceContext3Vtbl
pSrcViewID3D11DeviceContext3Vtbl
pStateID3D11DeviceContext3Vtbl
pStencilRefID3D11DeviceContext3Vtbl
pTiledResourceID3D11DeviceContext3Vtbl
pTiledResourceOrViewAccessAfterBarrierID3D11DeviceContext3Vtbl
pTiledResourceOrViewAccessBeforeBarrierID3D11DeviceContext3Vtbl
pTilePoolID3D11DeviceContext3Vtbl
pTilePoolID3D11DeviceContext3Vtbl
pTileRegionSizeID3D11DeviceContext3Vtbl
pTileRegionSizeID3D11DeviceContext3Vtbl
pTileRegionStartCoordinateID3D11DeviceContext3Vtbl
pTopologyID3D11DeviceContext3Vtbl
pUnorderedAccessViewID3D11DeviceContext3Vtbl
pVertexShaderID3D11DeviceContext3Vtbl
pViewID3D11DeviceContext3Vtbl
pViewportsID3D11DeviceContext3Vtbl
RestoreContextStateID3D11DeviceContext3Vtbl
RestoreDeferredContextStateID3D11DeviceContext3Vtbl
riidID3D11DeviceContext3Vtbl
SampleMaskID3D11DeviceContext3Vtbl
SrcDepthPitchID3D11DeviceContext3Vtbl
SrcRowPitchID3D11DeviceContext3Vtbl
SrcSubresourceID3D11DeviceContext3Vtbl
SrcSubresourceID3D11DeviceContext3Vtbl
StartIndexLocationID3D11DeviceContext3Vtbl
StartIndexLocationID3D11DeviceContext3Vtbl
StartInstanceLocationID3D11DeviceContext3Vtbl
StartInstanceLocationID3D11DeviceContext3Vtbl
StartVertexLocationID3D11DeviceContext3Vtbl
StartVertexLocationID3D11DeviceContext3Vtbl
StencilID3D11DeviceContext3Vtbl
StencilRefID3D11DeviceContext3Vtbl
SubresourceID3D11DeviceContext3Vtbl
ThreadGroupCountXID3D11DeviceContext3Vtbl
ThreadGroupCountYID3D11DeviceContext3Vtbl
ThreadGroupCountZID3D11DeviceContext3Vtbl
TopologyID3D11DeviceContext3Vtbl
UINT(STDMETHODCALLTYPE *GetContextFlags)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
ULONG(STDMETHODCALLTYPE *AddRef)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
ULONG(STDMETHODCALLTYPE *Release)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
ValuesID3D11DeviceContext3Vtbl
ValuesID3D11DeviceContext3Vtbl
VertexCountID3D11DeviceContext3Vtbl
VertexCountPerInstanceID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GetDevice)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSSetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSSetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSSetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSSetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSSetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DrawIndexed)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *Draw)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *Unmap)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSSetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IASetInputLayout)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IASetVertexBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IASetIndexBuffer)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DrawIndexedInstanced)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DrawInstanced)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSSetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSSetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IASetPrimitiveTopology)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSSetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSSetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *Begin)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *End)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *SetPredication)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSSetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSSetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMSetRenderTargets)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMSetBlendState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMSetDepthStencilState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *SOSetTargets)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DrawAuto)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DrawInstancedIndirect)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *Dispatch)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DispatchIndirect)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *RSSetState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *RSSetViewports)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *RSSetScissorRects)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CopySubresourceRegion)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CopyResource)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *UpdateSubresource)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CopyStructureCount)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ClearRenderTargetView)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ClearDepthStencilView)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GenerateMips)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *SetResourceMinLOD)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ResolveSubresource)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ExecuteCommandList)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSSetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSSetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSSetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSSetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSSetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSSetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSSetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSSetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSSetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSSetUnorderedAccessViews)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSSetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSSetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSSetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSGetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSGetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSGetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSGetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSGetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSGetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IAGetInputLayout)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IAGetVertexBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IAGetIndexBuffer)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSGetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSGetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *IAGetPrimitiveTopology)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSGetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSGetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GetPredication)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSGetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSGetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMGetRenderTargets)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMGetBlendState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *OMGetDepthStencilState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *SOGetTargets)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *RSGetState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *RSGetViewports)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *RSGetScissorRects)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSGetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSGetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSGetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSGetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSGetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSGetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSGetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSGetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSGetShaderResources)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSGetUnorderedAccessViews)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSGetShader)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSGetSamplers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSGetConstantBuffers)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ClearState)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *Flush)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CopySubresourceRegion1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *UpdateSubresource1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DiscardResource)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DiscardView)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSSetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSSetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSSetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSSetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSSetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSSetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *VSGetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *HSGetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DSGetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GSGetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *PSGetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CSGetConstantBuffers1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *SwapDeviceContextState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *ClearView)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *DiscardView1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *CopyTiles)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *UpdateTiles)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *TiledResourceBarrier)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *SetMarkerInt)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *BeginEventInt)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *EndEvent)(ID3D11DeviceContext3 *This)ID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *Flush1)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *SetHardwareProtectionState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl
void(STDMETHODCALLTYPE *GetHardwareProtectionState)(ID3D11DeviceContext3 *ThisID3D11DeviceContext3Vtbl