17 #ifndef _MENU_SHADER_MANAGER_H 18 #define _MENU_SHADER_MANAGER_H 22 #include "../gfx/video_driver.h" 46 void *
data,
unsigned type,
const char *preset_path);
56 const char *basename,
bool apply,
bool fullpath);
int menu_shader_manager_clear_parameter(unsigned i)
Definition: menu_shader.c:403
#define RETRO_BEGIN_DECLS
Definition: retro_common_api.h:41
int menu_shader_manager_clear_pass_filter(unsigned i)
Definition: menu_shader.c:419
void menu_shader_manager_decrement_amount_passes(void)
Definition: menu_shader.c:47
void menu_shader_manager_apply_changes(void)
Definition: menu_shader.c:504
Definition: video_shader_parse.h:143
int menu_shader_manager_clear_num_passes(void)
Definition: menu_shader.c:386
GLenum type
Definition: glext.h:6233
void menu_shader_manager_clear_pass_path(unsigned i)
Definition: menu_shader.c:447
unsigned menu_shader_manager_get_type(const void *data)
Definition: menu_shader.c:465
bool menu_shader_manager_init(void)
Definition: menu_shader.c:79
#define RETRO_END_DECLS
Definition: retro_common_api.h:42
void menu_shader_manager_clear_pass_scale(unsigned i)
Definition: menu_shader.c:433
void menu_shader_manager_increment_amount_passes(void)
Definition: menu_shader.c:57
RETRO_BEGIN_DECLS struct video_shader * menu_shader_get(void)
Definition: menu_shader.c:40
bool menu_shader_manager_set_preset(void *data, unsigned type, const char *preset_path)
Definition: menu_shader.c:169
bool menu_shader_manager_save_preset(const char *basename, bool apply, bool fullpath)
Definition: menu_shader.c:239
void menu_shader_manager_free(void)
Definition: menu_shader.c:67