RetroArch
GCControllerElement.h
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1 //
2 // GCControllerElement.h
3 // GameController
4 //
5 // Copyright (c) 2012 Apple Inc. All rights reserved.
6 //
7 
8 #import "GameController.h"
9 
14 @interface GCControllerElement : NSObject
15 
20 #if !__has_feature(objc_arc)
21 @property (assign, readonly) GCControllerElement *collection;
22 #else
23 @property (weak, readonly) GCControllerElement *collection;
24 #endif
25 
29 @property (readonly, getter = isAnalog) BOOL analog;
30 
31 @end
Definition: GCControllerElement.h:14
GCControllerElement * collection
Definition: GCControllerElement.h:21
#define GAMECONTROLLER_EXPORT
Definition: GameController.h:18
BOOL analog
Definition: GCControllerElement.h:29
unsigned int BOOL
Definition: gctypes.h:51