24 typedef
void (^GCControllerDirectionPadValueChangedHandler)(GCControllerDirectionPad *dpad, float xValue, float yValue);
Definition: GCControllerElement.h:14
GCControllerAxisInput * yAxis
Definition: GCControllerDirectionPad.h:28
typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *pData)
GCControllerButtonInput * up
Definition: GCControllerDirectionPad.h:30
GLdouble GLdouble right
Definition: glext.h:11766
#define GAMECONTROLLER_EXPORT
Definition: GameController.h:18
Definition: GCControllerAxisInput.h:11
GCControllerButtonInput * down
Definition: GCControllerDirectionPad.h:31
Definition: GCControllerDirectionPad.h:15
Definition: GCControllerButtonInput.h:11
GCControllerAxisInput * xAxis
Definition: GCControllerDirectionPad.h:27
void(^ GCControllerDirectionPadValueChangedHandler)(GCControllerDirectionPad *dpad, float xValue, float yValue)
Definition: GCControllerDirectionPad.h:24
GLint left
Definition: glext.h:8393
GCControllerDirectionPadValueChangedHandler valueChangedHandler
Definition: GCControllerDirectionPad.h:25