20 typedef
void (^GCControllerButtonValueChangedHandler)(GCControllerButtonInput *button, float value, BOOL pressed);
26 @property (readonly)
float value;
GCControllerButtonValueChangedHandler valueChangedHandler
Definition: GCControllerButtonInput.h:21
Definition: GCControllerElement.h:14
typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *pData)
void(^ GCControllerButtonValueChangedHandler)(GCControllerButtonInput *button, float value, BOOL pressed)
Definition: GCControllerButtonInput.h:20
#define GAMECONTROLLER_EXPORT
Definition: GameController.h:18
Definition: GCControllerButtonInput.h:11
unsigned int BOOL
Definition: gctypes.h:51
BOOL pressed
Definition: GCControllerButtonInput.h:36
GLsizei const GLfloat * value
Definition: glext.h:6709