RetroArch
GCControllerAxisInput.h
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1 //
2 // GCControllerAxisInput.h
3 // GameController
4 //
5 // Copyright (c) 2012 Apple Inc. All rights reserved.
6 //
7 
8 #import "GameController.h"
9 
12 
19 typedef void (^GCControllerAxisValueChangedHandler)(GCControllerAxisInput *axis, float value);
21 
30 @property (readonly) float value;
31 
32 @end
void(^ GCControllerAxisValueChangedHandler)(GCControllerAxisInput *axis, float value)
Definition: GCControllerAxisInput.h:19
Definition: GCControllerElement.h:14
typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *pData)
#define GAMECONTROLLER_EXPORT
Definition: GameController.h:18
Definition: GCControllerAxisInput.h:11
GCControllerAxisValueChangedHandler valueChangedHandler
Definition: GCControllerAxisInput.h:20
GLsizei const GLfloat * value
Definition: glext.h:6709