RetroArch
gfx
include
dxsdk
d2dbasetypes.h
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//---------------------------------------------------------------------------
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// Copyright (c) Microsoft Corporation. All rights reserved.
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//
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// This file is automatically generated. Please do not edit it directly.
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//
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// File name: D2DBaseTypes.h
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//---------------------------------------------------------------------------
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#ifdef _MSC_VER
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#pragma once
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#endif // #ifdef _MSC_VER
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#ifndef _D2DBASETYPES_INCLUDED
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#define _D2DBASETYPES_INCLUDED
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#ifndef COM_NO_WINDOWS_H
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#include <windows.h>
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#endif // #ifndef COM_NO_WINDOWS_H
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#ifndef __dxgitype_h__
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#include <
dxgitype.h
>
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#endif // #ifndef __dxgitype_h__
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#ifndef DCOMMON_H_INCLUDED
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#include <
dcommon.h
>
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#endif // #ifndef DCOMMON_H_INCLUDED
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typedef
D3DCOLORVALUE
D2D_COLOR_F
;
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#endif // #ifndef _D2DBASETYPES_INCLUDED
dcommon.h
D2D_COLOR_F
D3DCOLORVALUE D2D_COLOR_F
Definition:
d2dbasetypes.h:24
dxgitype.h
_D3DCOLORVALUE
The text renderer interface represents a set of application-defined callbacks that perform rendering ...
Definition:
d3d8types.h:57
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