10 #endif // #ifdef _MSC_VER 12 #ifndef _D2D1_EFFECT_AUTHOR_1_H_ 13 #define _D2D1_EFFECT_AUTHOR_1_H_ 17 #endif // #ifndef _D2D1_3_H_ 18 #ifndef _D2D1_EFFECT_AUTHOR_H_ 20 #endif // #ifndef _D2D1_EFFECT_AUTHOR_H_ 26 #ifndef D2D_USE_C_DEFINITIONS 41 STDMETHOD(CreateLookupTable3D)(
52 #if NTDDI_VERSION >= NTDDI_WIN10_RS2 66 STDMETHOD(CreateColorContextFromDxgiColorSpace)(
68 _COM_Outptr_ ID2D1ColorContext1 **colorContext
75 STDMETHOD(CreateColorContextFromSimpleColorProfile)(
77 _COM_Outptr_ ID2D1ColorContext1 **colorContext
87 #ifdef D2D_USE_C_DEFINITIONS 91 #if NTDDI_VERSION >= NTDDI_WIN10_RS2 98 #endif // #ifndef _D2D1_EFFECT_AUTHOR_1_H_ #define DX_DECLARE_INTERFACE(x)
Definition: dcommon.h:17
Simple description of a color space.
Definition: d2d1_3.h:419
EXTERN_C CONST IID IID_ID2D1EffectContext2
Definition: d2d1effectauthor_1.h:23
interface ID2D1EffectContext2 ID2D1EffectContext2
Definition: d2d1effectauthor_1.h:93
GLenum GLint GLint * precision
Definition: glext.h:8206
GLsizei GLsizei GLenum GLenum const GLvoid * data
Definition: glext.h:6303
interface ID2D1LookupTable3D ID2D1LookupTable3D
Definition: d2d1_3.h:1807
D2D1_BUFFER_PRECISION
This specifies the precision that should be used in buffers allocated by D2D.
Definition: d2d1_1.h:193
EXTERN_C CONST IID IID_ID2D1EffectContext1
Definition: d2d1effectauthor_1.h:22
interface ID2D1EffectContext1 ID2D1EffectContext1
Definition: d2d1effectauthor_1.h:90
uint32_t UINT32
Definition: coretypes.h:10
DXGI_COLOR_SPACE_TYPE
Definition: dxgicommon.h:25
Definition: glslang_tab.cpp:133
interface ID2D1EffectContext ID2D1EffectContext
Definition: d2d1effectauthor.h:46
GLsizei const GLuint const GLintptr const GLsizei * strides
Definition: glsym_gl.h:638