12 #ifndef __D3DX9TEX_H__ 13 #define __D3DX9TEX_H__ 15 #define D3DX_FILTER_NONE (1 << 0) 16 #define D3DX_FILTER_POINT (2 << 0) 17 #define D3DX_FILTER_LINEAR (3 << 0) 18 #define D3DX_FILTER_TRIANGLE (4 << 0) 19 #define D3DX_FILTER_BOX (5 << 0) 21 #define D3DX_FILTER_MIRROR_U (1 << 16) 22 #define D3DX_FILTER_MIRROR_V (2 << 16) 23 #define D3DX_FILTER_MIRROR_W (4 << 16) 24 #define D3DX_FILTER_MIRROR (7 << 16) 26 #define D3DX_FILTER_DITHER (1 << 19) 27 #define D3DX_FILTER_DITHER_DIFFUSION (2 << 19) 29 #define D3DX_FILTER_SRGB_IN (1 << 21) 30 #define D3DX_FILTER_SRGB_OUT (2 << 21) 31 #define D3DX_FILTER_SRGB (3 << 21) 33 #define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1F 34 #define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26 35 #define D3DX_SKIP_DDS_MIP_LEVELS(levels, filter) ((((levels) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((filter) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (filter))) 37 #define D3DX_NORMALMAP_MIRROR_U (1 << 16) 38 #define D3DX_NORMALMAP_MIRROR_V (2 << 16) 39 #define D3DX_NORMALMAP_MIRROR (3 << 16) 40 #define D3DX_NORMALMAP_INVERTSIGN (8 << 16) 41 #define D3DX_NORMALMAP_COMPUTE_OCCLUSION (16 << 16) 43 #define D3DX_CHANNEL_RED (1 << 0) 44 #define D3DX_CHANNEL_BLUE (1 << 1) 45 #define D3DX_CHANNEL_GREEN (1 << 2) 46 #define D3DX_CHANNEL_ALPHA (1 << 3) 47 #define D3DX_CHANNEL_LUMINANCE (1 << 4) 97 #define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileW 99 #define D3DXGetImageInfoFromFile D3DXGetImageInfoFromFileA 112 LPCWSTR pSrcResource,
116 #define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceW 118 #define D3DXGetImageInfoFromResource D3DXGetImageInfoFromResourceA 131 CONST PALETTEENTRY* pDestPalette,
132 CONST RECT* pDestRect,
134 CONST RECT* pSrcRect,
142 CONST PALETTEENTRY* pDestPalette,
143 CONST RECT* pDestRect,
145 CONST RECT* pSrcRect,
151 #define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileW 153 #define D3DXLoadSurfaceFromFile D3DXLoadSurfaceFromFileA 161 CONST PALETTEENTRY* pDestPalette,
162 CONST RECT* pDestRect,
165 CONST RECT* pSrcRect,
173 CONST PALETTEENTRY* pDestPalette,
174 CONST RECT* pDestRect,
176 LPCWSTR pSrcResource,
177 CONST RECT* pSrcRect,
184 #define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceW 186 #define D3DXLoadSurfaceFromResource D3DXLoadSurfaceFromResourceA 194 CONST PALETTEENTRY* pDestPalette,
195 CONST RECT* pDestRect,
198 CONST RECT* pSrcRect,
207 CONST PALETTEENTRY* pDestPalette,
208 CONST RECT* pDestRect,
210 CONST PALETTEENTRY* pSrcPalette,
211 CONST RECT* pSrcRect,
218 CONST PALETTEENTRY* pDestPalette,
219 CONST RECT* pDestRect,
223 CONST PALETTEENTRY* pSrcPalette,
224 CONST RECT* pSrcRect,
233 CONST PALETTEENTRY* pSrcPalette,
234 CONST RECT* pSrcRect);
241 CONST PALETTEENTRY* pSrcPalette,
242 CONST RECT* pSrcRect);
245 #define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileW 247 #define D3DXSaveSurfaceToFile D3DXSaveSurfaceToFileA 255 CONST PALETTEENTRY* pSrcPalette,
256 CONST RECT* pSrcRect);
266 CONST PALETTEENTRY* pDestPalette,
277 CONST PALETTEENTRY* pDestPalette,
286 #define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileW 288 #define D3DXLoadVolumeFromFile D3DXLoadVolumeFromFileA 295 CONST PALETTEENTRY* pDestPalette,
307 CONST PALETTEENTRY* pDestPalette,
310 LPCWSTR pSrcResource,
317 #define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceW 319 #define D3DXLoadVolumeFromResource D3DXLoadVolumeFromResourceA 327 CONST PALETTEENTRY* pDestPalette,
340 CONST PALETTEENTRY* pDestPalette,
343 CONST PALETTEENTRY* pSrcPalette,
351 CONST PALETTEENTRY* pDestPalette,
357 CONST PALETTEENTRY* pSrcPalette,
367 CONST PALETTEENTRY* pSrcPalette,
375 CONST PALETTEENTRY* pSrcPalette,
379 #define D3DXSaveVolumeToFile D3DXSaveVolumeToFileW 381 #define D3DXSaveVolumeToFile D3DXSaveVolumeToFileA 389 CONST PALETTEENTRY* pSrcPalette,
472 #define D3DXCreateTextureFromFile D3DXCreateTextureFromFileW 474 #define D3DXCreateTextureFromFile D3DXCreateTextureFromFileA 491 #define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileW 493 #define D3DXCreateCubeTextureFromFile D3DXCreateCubeTextureFromFileA 510 #define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileW 512 #define D3DXCreateVolumeTextureFromFile D3DXCreateVolumeTextureFromFileA 526 LPCWSTR pSrcResource,
530 #define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceW 532 #define D3DXCreateTextureFromResource D3DXCreateTextureFromResourceA 547 LPCWSTR pSrcResource,
551 #define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceW 553 #define D3DXCreateCubeTextureFromResource D3DXCreateCubeTextureFromResourceA 568 LPCWSTR pSrcResource,
572 #define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceW 574 #define D3DXCreateVolumeTextureFromResource D3DXCreateVolumeTextureFromResourceA 593 PALETTEENTRY* pPalette,
610 PALETTEENTRY* pPalette,
614 #define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExW 616 #define D3DXCreateTextureFromFileEx D3DXCreateTextureFromFileExA 633 PALETTEENTRY* pPalette,
649 PALETTEENTRY* pPalette,
653 #define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExW 655 #define D3DXCreateCubeTextureFromFileEx D3DXCreateCubeTextureFromFileExA 674 PALETTEENTRY* pPalette,
692 PALETTEENTRY* pPalette,
696 #define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExW 698 #define D3DXCreateVolumeTextureFromFileEx D3DXCreateVolumeTextureFromFileExA 718 PALETTEENTRY* pPalette,
725 LPCWSTR pSrcResource,
736 PALETTEENTRY* pPalette,
740 #define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExW 742 #define D3DXCreateTextureFromResourceEx D3DXCreateTextureFromResourceExA 760 PALETTEENTRY* pPalette,
767 LPCWSTR pSrcResource,
777 PALETTEENTRY* pPalette,
781 #define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExW 783 #define D3DXCreateCubeTextureFromResourceEx D3DXCreateCubeTextureFromResourceExA 803 PALETTEENTRY* pPalette,
810 LPCWSTR pSrcResource,
822 PALETTEENTRY* pPalette,
826 #define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExW 828 #define D3DXCreateVolumeTextureFromResourceEx D3DXCreateVolumeTextureFromResourceExA 872 PALETTEENTRY* pPalette,
889 PALETTEENTRY* pPalette,
908 PALETTEENTRY* pPalette,
916 CONST PALETTEENTRY* pSrcPalette);
923 CONST PALETTEENTRY* pSrcPalette);
926 #define D3DXSaveTextureToFile D3DXSaveTextureToFileW 928 #define D3DXSaveTextureToFile D3DXSaveTextureToFileA 936 CONST PALETTEENTRY* pSrcPalette);
948 CONST PALETTEENTRY* pPalette,
952 #define D3DXFilterCubeTexture D3DXFilterTexture 953 #define D3DXFilterVolumeTexture D3DXFilterTexture 994 CONST PALETTEENTRY* pSrcPalette,
HRESULT WINAPI D3DXLoadSurfaceFromResourceW(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, HMODULE hSrcModule, LPCWSTR pSrcResource, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXFillCubeTextureTX(LPDIRECT3DCUBETEXTURE9 pCubeTexture, LPD3DXTEXTURESHADER pTextureShader)
HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(LPDIRECT3DDEVICE9 pDevice, LPCWSTR pSrcFile, UINT Size, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXCheckVolumeTextureRequirements(LPDIRECT3DDEVICE9 pDevice, UINT *pWidth, UINT *pHeight, UINT *pDepth, UINT *pNumMipLevels, DWORD Usage, D3DFORMAT *pFormat, D3DPOOL Pool)
HRESULT WINAPI D3DXSaveTextureToFileW(LPCWSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DBASETEXTURE9 pSrcTexture, CONST PALETTEENTRY *pSrcPalette)
HRESULT WINAPI D3DXCreateTextureFromResourceA(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCSTR pSrcResource, LPDIRECT3DTEXTURE9 *ppTexture)
HRESULT WINAPI D3DXLoadVolumeFromFileA(LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY *pDestPalette, CONST D3DBOX *pDestBox, LPCSTR pSrcFile, CONST D3DBOX *pSrcBox, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
enum _D3DXIMAGE_FILEFORMAT D3DXIMAGE_FILEFORMAT
HRESULT WINAPI D3DXLoadVolumeFromResourceW(LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY *pDestPalette, CONST D3DBOX *pDestBox, HMODULE hSrcModule, LPCWSTR pSrcResource, CONST D3DBOX *pSrcBox, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXLoadSurfaceFromMemory(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPCVOID pSrcMemory, D3DFORMAT SrcFormat, UINT SrcPitch, CONST PALETTEENTRY *pSrcPalette, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR ColorKey)
Definition: d3d8types.h:48
Unknown compiler Device disconnected from port File already exists Saving to backup buffer Got connection Port Mapping Successful No arguments supplied and no menu displaying help Waiting for client You have joined as player u Player *s has left the game *s has joined with input devices *s The netplay peer is running an old version of RetroArch Cannot connect A netplay peer is running a different core Cannot connect This core does not support inter architecture netplay between these systems Enter netplay server Incorrect password A netplay client has disconnected You do not have permission to play The input devices requested are not available Netplay peer s paused Give hardware rendered cores their own private context Avoids having to assume hardware state changes inbetween frames Adjusts menu screen appearance settings Improves performance at the cost of latency and more video stuttering Use only if you cannot obtain full speed otherwise Autodetect Capabilities Connecting to port Password Username Accounts List Endpoint Achievements Resume Achievements Hardcore Mode Scan Content Import content Ask Block Frames Audio Driver Audio Enable Turbo Deadzone Audio Maximum Timing Skew Audio Output Dynamic Audio Rate Control Audio Audio Volume WASAPI Exclusive Mode WASAPI Shared Buffer Length Load Override Files Automatically Load Shader Presets Automatically Confirm Quit Scroll Up Toggle Keyboard Basic menu controls Info Scroll Up Toggle Keyboard Don t overwrite SaveRAM on loading savestate Buildbot Assets URL Allow Camera Cheat Start Search For New Cheat Code Cheat File Load Cheat Load Cheat Save Cheat File As Description Leaderboards Locked Locked Test Unofficial Achievements Unlocked Verbose Mode Close Content Load Configuration Save Configuration on Exit Database History List Size Quick Menu Downloads Core Counters Core Information Categories Core name Permissions System manufacturer Controls Install or Restore a Core Core installation succesful Core Automatically extract downloaded archive Core Updater CPU CPU Cursor Custom Ratio Database Selection Start directory< Default > Directory not found Disk Cycle Tray Status Disk Index Don t care Download a Core DPI Override Enable Driver Check for Missing Firmware Before Loading Dynamic Backgrounds Menu entry hover color False Favorites Include Memory Details Sync to Exact Content Frame Throttle Load Content Specific Core Options Automatically Save Game options file Audio Video Troubleshooting Basic Menu Controls Loading Content What Is A Core History Image Information All Users Control Menu Left analog Left analog Left Analog Y Left analog Right Analog X Right analog Right Analog Y Right analog Gun Trigger Gun Aux A Gun Aux C Gun Select Gun D pad Down Gun D pad Right Analog Stick Deadzone Bind All Bind Timeout Hide Unbound Core Input Descriptors Device Index Mouse Index Duty Cycle Keyboard Gamepad Mapping Enable B Down D pad L3 L Left D pad R3 R Right D pad Start button X Y Mouse Mouse Mouse Wheel Down Wheel Right Max Users Cheat index Cheat toggle Disk next Enable hotkeys Fast forward toggle FPS toggle Grab mouse toggle Desktop menu toggle Menu toggle Audio mute toggle On screen keyboard toggle Pause toggle Reset game Cheat Details Save state Next shader Slow motion hold Savestate slot Volume Display Overlay Show Inputs On Overlay Poll Type Behavior Late Prefer Front Touch Remap Binds Enable Input Touch Enable Turbo Period Latency Input Autoconfig Services Dutch Esperanto German Japanese Polish Russian Vietnamese Greek Core Core Logging Level Load Archive Load Content Allow Location Logging Main Menu Menu Color Theme Blue Grey Green Red Footer Opacity Menu Driver Settings Horizontal Animation Background Missing Mouse Support Music Navigation Wrap Around Netplay Netplay Check Frames Input Latency Frames Range Disconnect from netplay host Connect to netplay host Stop netplay host Scan local network Username Publicly Announce Netplay Disallow Non Slave Mode Clients Analog Input Sharing Average Share Vote No preference Netplay Stateless Mode Netplay Spectator Enable Netplay NAT Traversal Network Command Port Network Gamepad Network None No achievements to display No cores available No core options available No history available No items No networks found No playlists No settings found OFF Online Onscreen Display Adjust Bezels and Onscreen controls Adjust the Onscreen Notifications Optional Autoload Preferred Overlay Overlay Opacity Overlay Scale Use PAL60 Mode Pause when menu activated Performance Counters Playlist Touch Support Present MIDI Analog supported CERO Rating CRC32 Developer Edge Magazine Rating ELSPA Rating ESRB Rating Franchise MD5 Origin Publisher Releasedate Year Serial Start Content Reboot Recording Output Custom Record Config Record Driver Enable Recording Save Recordings in Output Dir Load Remap File Save Content Directory Remap File Delete Core Remap File Delete Game Content Directory Remap File Restart Resume RetroKeyboard RetroPad w Analog Rewind Enable Auto Apply Cheats During Game Load Rewind Buffer Size(MB)" ) MSG_HASH( MENU_ENUM_LABEL_VALUE_REWIND_BUFFER_SIZE_STEP
struct IDirect3DBaseTexture9 * LPDIRECT3DBASETEXTURE9
Definition: d3d9.h:949
Definition: glslang_tab.cpp:129
HRESULT WINAPI D3DXCreateVolumeTexture(LPDIRECT3DDEVICE9 pDevice, UINT Width, UINT Height, UINT Depth, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
enum _D3DXIMAGE_FILEFORMAT D3DXIMAGE_FILEFORMAT
HRESULT WINAPI D3DXSaveSurfaceToFileW(LPCWSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY *pSrcPalette, CONST RECT *pSrcRect)
HRESULT WINAPI D3DXSaveVolumeToFileW(LPCWSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DVOLUME9 pSrcVolume, CONST PALETTEENTRY *pSrcPalette, CONST D3DBOX *pSrcBox)
HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE hSrcModule, LPCWSTR pSrcResource, D3DXIMAGE_INFO *pSrcInfo)
VOID(WINAPI * LPD3DXFILL2D)(D3DXVECTOR4 *pOut, CONST D3DXVECTOR2 *pTexCoord, CONST D3DXVECTOR2 *pTexelSize, LPVOID pData)
Definition: d3dx9tex.h:64
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(LPDIRECT3DDEVICE9 pDevice, LPCWSTR pSrcFile, UINT Width, UINT Height, UINT Depth, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
interface ID3DXTextureShader * LPD3DXTEXTURESHADER
Definition: d3dx9shader.h:241
Definition: d3dx9tex.h:57
HRESULT WINAPI D3DXFillCubeTexture(LPDIRECT3DCUBETEXTURE9 pCubeTexture, LPD3DXFILL3D pFunction, LPVOID pData)
HRESULT WINAPI D3DXSaveTextureToFileA(LPCSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DBASETEXTURE9 pSrcTexture, CONST PALETTEENTRY *pSrcPalette)
_D3DXIMAGE_FILEFORMAT
Definition: d3dx8tex.h:134
HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCSTR pSrcResource, UINT Size, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 pDevice, LPCVOID pSrcData, UINT SrcDataSize, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DTEXTURE9 *ppTexture)
Definition: d3dx9tex.h:59
struct IDirect3DVolume9 * LPDIRECT3DVOLUME9
Definition: d3d9.h:1463
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCWSTR pSrcResource, UINT Width, UINT Height, UINT Depth, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
HRESULT WINAPI D3DXLoadSurfaceFromFileA(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPCSTR pSrcFile, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXFillVolumeTextureTX(LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture, LPD3DXTEXTURESHADER pTextureShader)
typedef HRESULT(WINAPI *PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature
HRESULT WINAPI D3DXSaveTextureToFileInMemory(LPD3DXBUFFER *ppDestBuf, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DBASETEXTURE9 pSrcTexture, CONST PALETTEENTRY *pSrcPalette)
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCSTR pSrcResource, UINT Width, UINT Height, UINT Depth, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
HRESULT WINAPI D3DXCreateCubeTextureFromFileW(LPDIRECT3DDEVICE9 pDevice, LPCWSTR pSrcFile, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY *pSrcPalette, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR ColorKey)
struct IDirect3DSurface9 * LPDIRECT3DSURFACE9
Definition: d3d9.h:1399
enum _D3DRESOURCETYPE D3DRESOURCETYPE
HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY *pDestPalette, CONST D3DBOX *pDestBox, LPCVOID pSrcData, UINT SrcDataSize, CONST D3DBOX *pSrcBox, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
D3DXIMAGE_FILEFORMAT ImageFileFormat
Definition: d3dx8tex.h:203
UINT MipLevels
Definition: d3dx8tex.h:200
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(LPDIRECT3DDEVICE9 pDevice, LPCVOID pSrcData, UINT SrcDataSize, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
struct IDirect3DCubeTexture9 * LPDIRECT3DCUBETEXTURE9
Definition: d3d9.h:1197
HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR pSrcFile, D3DXIMAGE_INFO *pSrcInfo)
enum _D3DFORMAT D3DFORMAT
Definition: d3dx8math.h:127
HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE hSrcModule, LPCSTR pSrcResource, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXLoadSurfaceFromResourceA(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, HMODULE hSrcModule, LPCSTR pSrcResource, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 pDevice, LPCWSTR pSrcFile, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DTEXTURE9 *ppTexture)
HRESULT WINAPI D3DXCreateTextureFromFileExA(LPDIRECT3DDEVICE9 pDevice, LPCSTR pSrcFile, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DTEXTURE9 *ppTexture)
HRESULT WINAPI D3DXCreateTextureFromResourceExW(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCWSTR pSrcResource, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DTEXTURE9 *ppTexture)
HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(LPDIRECT3DDEVICE9 pDevice, LPCSTR pSrcFile, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
Definition: d3dx9tex.h:58
HRESULT WINAPI D3DXCreateCubeTexture(LPDIRECT3DDEVICE9 pDevice, UINT Size, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXCreateTextureFromFileW(LPDIRECT3DDEVICE9 pDevice, LPCWSTR pSrcFile, LPDIRECT3DTEXTURE9 *ppTexture)
D3DFORMAT Format
Definition: d3dx8tex.h:201
HRESULT WINAPI D3DXCreateCubeTextureFromFileA(LPDIRECT3DDEVICE9 pDevice, LPCSTR pSrcFile, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR pSrcFile, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXCheckCubeTextureRequirements(LPDIRECT3DDEVICE9 pDevice, UINT *pSize, UINT *pNumMipLevels, DWORD Usage, D3DFORMAT *pFormat, D3DPOOL Pool)
VOID(WINAPI * LPD3DXFILL3D)(D3DXVECTOR4 *pOut, CONST D3DXVECTOR3 *pTexCoord, CONST D3DXVECTOR3 *pTexelSize, LPVOID pData)
Definition: d3dx9tex.h:67
HRESULT WINAPI D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 pBaseTexture, CONST PALETTEENTRY *pPalette, UINT SrcLevel, DWORD Filter)
HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCSTR pSrcResource, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
UINT Height
Definition: d3dx8tex.h:198
HRESULT WINAPI D3DXSaveVolumeToFileA(LPCSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DVOLUME9 pSrcVolume, CONST PALETTEENTRY *pSrcPalette, CONST D3DBOX *pSrcBox)
HRESULT WINAPI D3DXLoadVolumeFromResourceA(LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY *pDestPalette, CONST D3DBOX *pDestBox, HMODULE hSrcModule, LPCSTR pSrcResource, CONST D3DBOX *pSrcBox, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
DWORD D3DCOLOR
Definition: d3d8types.h:32
HRESULT WINAPI D3DXCreateTextureFromFileA(LPDIRECT3DDEVICE9 pDevice, LPCSTR pSrcFile, LPDIRECT3DTEXTURE9 *ppTexture)
Definition: d3dx8tex.h:195
HRESULT WINAPI D3DXCreateTextureFromResourceExA(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCSTR pSrcResource, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DTEXTURE9 *ppTexture)
HRESULT WINAPI D3DXLoadSurfaceFromFileW(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPCWSTR pSrcFile, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
struct IDirect3DTexture9 * LPDIRECT3DTEXTURE9
Definition: d3d9.h:1025
HRESULT WINAPI D3DXCreateTextureFromResourceW(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCWSTR pSrcResource, LPDIRECT3DTEXTURE9 *ppTexture)
HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(LPDIRECT3DDEVICE9 pDevice, LPCWSTR pSrcFile, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(LPDIRECT3DDEVICE9 pDevice, LPCSTR pSrcFile, UINT Width, UINT Height, UINT Depth, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
HRESULT WINAPI D3DXFillTexture(LPDIRECT3DTEXTURE9 pTexture, LPD3DXFILL2D pFunction, LPVOID pData)
D3DRESOURCETYPE ResourceType
Definition: d3dx8tex.h:202
struct IDirect3DVolumeTexture9 * LPDIRECT3DVOLUMETEXTURE9
Definition: d3d9.h:1111
Definition: d3dx8math.h:40
HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 pDevice, LPCVOID pSrcData, UINT SrcDataSize, UINT Width, UINT Height, UINT Depth, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
HRESULT WINAPI D3DXLoadVolumeFromMemory(LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY *pDestPalette, CONST D3DBOX *pDestBox, LPCVOID pSrcMemory, D3DFORMAT SrcFormat, UINT SrcRowPitch, UINT SrcSlicePitch, CONST PALETTEENTRY *pSrcPalette, CONST D3DBOX *pSrcBox, DWORD Filter, D3DCOLOR ColorKey)
HRESULT WINAPI D3DXSaveSurfaceToFileA(LPCSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY *pSrcPalette, CONST RECT *pSrcRect)
struct IDirect3DDevice9 * LPDIRECT3DDEVICE9
Definition: d3d9.h:442
Definition: d3dx9tex.h:55
UINT Depth
Definition: d3dx8tex.h:199
Definition: d3dx9tex.h:60
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCWSTR pSrcResource, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
interface ID3DXBuffer * LPD3DXBUFFER
Definition: d3dx8core.h:29
HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, LPDIRECT3DTEXTURE9 *ppTexture)
HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCWSTR pSrcResource, UINT Size, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCWSTR pSrcResource, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
Format
Definition: vulkan.hpp:7957
Definition: glslang_tab.cpp:136
Definition: d3dx9tex.h:56
HRESULT WINAPI D3DXCreateTextureFromFileInMemory(LPDIRECT3DDEVICE9 pDevice, LPCVOID pSrcData, UINT SrcDataSize, LPDIRECT3DTEXTURE9 *ppTexture)
Definition: glslang_tab.cpp:133
Definition: d3dx9tex.h:53
HRESULT WINAPI D3DXSaveVolumeToFileInMemory(LPD3DXBUFFER *ppDestBuf, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DVOLUME9 pSrcVolume, CONST PALETTEENTRY *pSrcPalette, CONST D3DBOX *pSrcBox)
HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 pDevice, LPCVOID pSrcData, UINT SrcDataSize, UINT Size, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
Definition: d3dx9tex.h:52
Definition: d3dx9tex.h:51
#define VOID(p)
Definition: luac.c:224
HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(LPD3DXBUFFER *ppDestBuf, D3DXIMAGE_FILEFORMAT DestFormat, LPDIRECT3DSURFACE9 pSrcSurface, CONST PALETTEENTRY *pSrcPalette, CONST RECT *pSrcRect)
HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(LPDIRECT3DDEVICE9 pDevice, LPCSTR pSrcFile, UINT Size, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 pDevice, UINT *pWidth, UINT *pHeight, UINT *pNumMipLevels, DWORD Usage, D3DFORMAT *pFormat, D3DPOOL Pool)
HRESULT WINAPI D3DXLoadVolumeFromFileW(LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY *pDestPalette, CONST D3DBOX *pDestBox, LPCWSTR pSrcFile, CONST D3DBOX *pSrcBox, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXFillTextureTX(LPDIRECT3DTEXTURE9 pTexture, LPD3DXTEXTURESHADER pTextureShader)
HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 pDestSurface, CONST PALETTEENTRY *pDestPalette, CONST RECT *pDestRect, LPCVOID pSrcData, UINT SrcDataSize, CONST RECT *pSrcRect, DWORD Filter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo)
Definition: d3dx9tex.h:54
HRESULT WINAPI D3DXLoadVolumeFromVolume(LPDIRECT3DVOLUME9 pDestVolume, CONST PALETTEENTRY *pDestPalette, CONST D3DBOX *pDestBox, LPDIRECT3DVOLUME9 pSrcVolume, CONST PALETTEENTRY *pSrcPalette, CONST D3DBOX *pSrcBox, DWORD Filter, D3DCOLOR ColorKey)
HRESULT WINAPI D3DXFillVolumeTexture(LPDIRECT3DVOLUMETEXTURE9 pVolumeTexture, LPD3DXFILL3D pFunction, LPVOID pData)
UINT Width
Definition: d3dx8tex.h:197
HRESULT WINAPI D3DXComputeNormalMap(LPDIRECT3DTEXTURE9 pTexture, LPDIRECT3DTEXTURE9 pSrcTexture, CONST PALETTEENTRY *pSrcPalette, DWORD Flags, DWORD Channel, FLOAT Amplitude)
HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID pSrcData, UINT SrcDataSize, D3DXIMAGE_INFO *pSrcInfo)
HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(LPDIRECT3DDEVICE9 pDevice, LPCVOID pSrcData, UINT SrcDataSize, LPDIRECT3DCUBETEXTURE9 *ppCubeTexture)
HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(LPDIRECT3DDEVICE9 pDevice, HMODULE hSrcModule, LPCSTR pSrcResource, LPDIRECT3DVOLUMETEXTURE9 *ppVolumeTexture)
struct _D3DXIMAGE_INFO D3DXIMAGE_INFO
Definition: d3d8types.h:1513