9 #ifndef __D3DX9ANIM_H__ 10 #define __D3DX9ANIM_H__ 14 0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9);
18 0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf);
22 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c);
26 0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e);
81 #define INTERFACE ID3DXAllocateHierarchy 85 STDMETHOD(CreateFrame)(THIS_ LPCSTR Name,
88 STDMETHOD(CreateMeshContainer)(THIS_
94 CONST DWORD *pAdjacency,
98 STDMETHOD(DestroyFrame)(THIS_
LPD3DXFRAME pFrameToFree) PURE;
107 #define INTERFACE ID3DXLoadUserData 111 STDMETHOD(LoadTopLevelData)(LPD3DXFILEDATA pXofChildData) PURE;
114 LPD3DXFILEDATA pXofChildData) PURE;
117 LPD3DXFILEDATA pXofChildData) PURE;
124 #define INTERFACE ID3DXSaveUserData 129 LPD3DXFILESAVEOBJECT pXofSave,
130 LPD3DXFILESAVEDATA pXofFrameData) PURE;
133 LPD3DXFILESAVEOBJECT pXofSave,
134 LPD3DXFILESAVEDATA pXofMeshData) PURE;
138 STDMETHOD(AddTopLevelDataObjectsPre)(LPD3DXFILESAVEOBJECT pXofSave) PURE;
139 STDMETHOD(AddTopLevelDataObjectsPost)(LPD3DXFILESAVEOBJECT pXofSave) PURE;
142 STDMETHOD(RegisterTemplates)(LPD3DXFILE pXFileApi) PURE;
143 STDMETHOD(SaveTemplates)(LPD3DXFILESAVEOBJECT pXofSave) PURE;
158 #define INTERFACE ID3DXAnimationSet 163 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
164 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
165 STDMETHOD_(ULONG,
Release)(THIS) PURE;
168 STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
171 STDMETHOD_(
DOUBLE, GetPeriod)(THIS) PURE;
172 STDMETHOD_(
DOUBLE, GetPeriodicPosition)(THIS_
DOUBLE Position) PURE;
175 STDMETHOD_(
UINT, GetNumAnimations)(THIS) PURE;
176 STDMETHOD(GetAnimationNameByIndex)(THIS_
UINT Index, LPCSTR *ppName) PURE;
177 STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR pName,
UINT *pIndex) PURE;
180 STDMETHOD(GetSRT)(THIS_
188 STDMETHOD(GetCallback)(THIS_
191 DOUBLE *pCallbackPosition,
192 LPVOID *ppCallbackData) PURE;
233 #define INTERFACE ID3DXKeyframedAnimationSet 238 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
239 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
240 STDMETHOD_(ULONG,
Release)(THIS) PURE;
243 STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
246 STDMETHOD_(
DOUBLE, GetPeriod)(THIS) PURE;
247 STDMETHOD_(
DOUBLE, GetPeriodicPosition)(THIS_
DOUBLE Position) PURE;
250 STDMETHOD_(
UINT, GetNumAnimations)(THIS) PURE;
251 STDMETHOD(GetAnimationNameByIndex)(THIS_
UINT Index, LPCSTR *ppName) PURE;
252 STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR pName,
UINT *pIndex) PURE;
255 STDMETHOD(GetSRT)(THIS_
263 STDMETHOD(GetCallback)(THIS_
266 DOUBLE *pCallbackPosition,
267 LPVOID *ppCallbackData) PURE;
271 STDMETHOD_(
DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
274 STDMETHOD_(
UINT, GetNumScaleKeys)(THIS_
UINT Animation) PURE;
280 STDMETHOD_(
UINT, GetNumRotationKeys)(THIS_
UINT Animation) PURE;
286 STDMETHOD_(
UINT, GetNumTranslationKeys)(THIS_
UINT Animation) PURE;
292 STDMETHOD_(
UINT, GetNumCallbackKeys)(THIS) PURE;
298 STDMETHOD(UnregisterScaleKey)(THIS_
UINT Animation,
UINT Key) PURE;
299 STDMETHOD(UnregisterRotationKey)(THIS_
UINT Animation,
UINT Key) PURE;
300 STDMETHOD(UnregisterTranslationKey)(THIS_
UINT Animation,
UINT Key) PURE;
303 STDMETHOD(RegisterAnimationSRTKeys)(THIS_
306 UINT NumRotationKeys,
307 UINT NumTranslationKeys,
311 DWORD *pAnimationIndex) PURE;
314 STDMETHOD(Compress)(THIS_
320 STDMETHOD(UnregisterAnimation)(THIS_
UINT Index) PURE;
333 #define INTERFACE ID3DXCompressedAnimationSet 338 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
339 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
340 STDMETHOD_(ULONG,
Release)(THIS) PURE;
343 STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
346 STDMETHOD_(
DOUBLE, GetPeriod)(THIS) PURE;
347 STDMETHOD_(
DOUBLE, GetPeriodicPosition)(THIS_
DOUBLE Position) PURE;
350 STDMETHOD_(
UINT, GetNumAnimations)(THIS) PURE;
351 STDMETHOD(GetAnimationNameByIndex)(THIS_
UINT Index, LPCSTR *ppName) PURE;
352 STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR pName,
UINT *pIndex) PURE;
355 STDMETHOD(GetSRT)(THIS_
363 STDMETHOD(GetCallback)(THIS_
366 DOUBLE *pCallbackPosition,
367 LPVOID *ppCallbackData) PURE;
371 STDMETHOD_(
DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
374 STDMETHOD(GetCompressedData)(THIS_
LPD3DXBUFFER *ppCompressedData) PURE;
377 STDMETHOD_(
UINT, GetNumCallbackKeys)(THIS) PURE;
440 #define INTERFACE ID3DXAnimationCallbackHandler 444 STDMETHOD(HandleCallback)(THIS_
UINT Track, LPVOID pCallbackData) PURE;
451 #define INTERFACE ID3DXAnimationController 456 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
457 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
458 STDMETHOD_(ULONG,
Release)(THIS) PURE;
461 STDMETHOD_(
UINT, GetMaxNumAnimationOutputs)(THIS) PURE;
462 STDMETHOD_(
UINT, GetMaxNumAnimationSets)(THIS) PURE;
463 STDMETHOD_(
UINT, GetMaxNumTracks)(THIS) PURE;
464 STDMETHOD_(
UINT, GetMaxNumEvents)(THIS) PURE;
467 STDMETHOD(RegisterAnimationOutput)(THIS_
478 STDMETHOD_(
UINT, GetNumAnimationSets)(THIS) PURE;
480 STDMETHOD(GetAnimationSetByName)(THIS_ LPCSTR szName,
LPD3DXANIMATIONSET *ppAnimationSet) PURE;
484 STDMETHOD(ResetTime)(THIS) PURE;
485 STDMETHOD_(
DOUBLE, GetTime)(THIS) PURE;
493 STDMETHOD(SetTrackSpeed)(THIS_
UINT Track,
FLOAT Speed) PURE;
494 STDMETHOD(SetTrackWeight)(THIS_
UINT Track,
FLOAT Weight) PURE;
495 STDMETHOD(SetTrackPosition)(THIS_
UINT Track,
DOUBLE Position) PURE;
496 STDMETHOD(SetTrackEnable)(THIS_
UINT Track,
BOOL Enable) PURE;
502 STDMETHOD(SetPriorityBlend)(THIS_
FLOAT BlendWeight) PURE;
503 STDMETHOD_(
FLOAT, GetPriorityBlend)(THIS) PURE;
516 STDMETHOD(UnkeyAllTrackEvents)(THIS_
UINT Track) PURE;
517 STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE;
531 STDMETHOD(CloneAnimationController)(THIS_
532 UINT MaxNumAnimationOutputs,
533 UINT MaxNumAnimationSets,
568 #define D3DXLoadMeshHierarchyFromX D3DXLoadMeshHierarchyFromXW 570 #define D3DXLoadMeshHierarchyFromX D3DXLoadMeshHierarchyFromXA 607 #define D3DXSaveMeshHierarchyToFile D3DXSaveMeshHierarchyToFileW 609 #define D3DXSaveMeshHierarchyToFile D3DXSaveMeshHierarchyToFileA 711 UINT NumCallbackKeys,
748 UINT NumCallbackKeys,
757 UINT MaxNumAnimationSets,
Definition: d3dx9anim.h:386
LPSTR Name
Definition: d3dx9anim.h:52
Definition: d3dx9anim.h:32
D3DXPRIORITY_TYPE Priority
Definition: d3dx9anim.h:391
Definition: d3dx9anim.h:417
enum _D3DXEVENT_TYPE D3DXEVENT_TYPE
interface ID3DXSaveUserData * LPD3DXSAVEUSERDATA
Definition: d3dx9anim.h:121
Definition: d3d8types.h:77
Definition: d3dx9anim.h:210
_D3DXPLAYBACK_TYPE
Definition: d3dx9anim.h:195
Definition: d3d8types.h:48
Definition: d3dx9anim.h:406
interface ID3DXCompressedAnimationSet * LPD3DXCOMPRESSEDANIMATIONSET
Definition: d3dx9anim.h:330
Definition: d3dx9anim.h:50
Definition: d3dx9anim.h:197
Definition: glslang_tab.cpp:129
interface ID3DXAllocateHierarchy * LPD3DXALLOCATEHIERARCHY
Definition: d3dx9anim.h:78
enum _D3DXCOMPRESSION_FLAGS D3DXCOMPRESSION_FLAGS
DWORD NumMaterials
Definition: d3dx9anim.h:58
D3DXMATRIX TransformationMatrix
Definition: d3dx9anim.h:69
LPD3DXSKININFO pSkinInfo
Definition: d3dx9anim.h:61
interface ID3DXAnimationController * LPD3DXANIMATIONCONTROLLER
Definition: d3dx9anim.h:448
BOOL Enable
Definition: d3dx9anim.h:429
UINT WINAPI D3DXFrameNumNamedMatrices(CONST D3DXFRAME *pFrameRoot)
Definition: d3dx9anim.h:414
_D3DXCALLBACK_SEARCH_FLAGS
Definition: d3dx9anim.h:146
LPVOID pCallbackData
Definition: d3dx9anim.h:219
DWORD * pAdjacency
Definition: d3dx9anim.h:59
LPD3DXMATERIAL pMaterials
Definition: d3dx9anim.h:56
enum _D3DXPLAYBACK_TYPE D3DXPLAYBACK_TYPE
static int64_t StartTime
Definition: send-presence.c:16
struct _D3DXKEY_QUATERNION * LPD3DXKEY_QUATERNION
FLOAT Time
Definition: d3dx9anim.h:212
FLOAT Time
Definition: d3dx9anim.h:218
BOOL Enable
Definition: d3dx9anim.h:395
Definition: d3dx9anim.h:389
interface ID3DXAnimationCallbackHandler ID3DXAnimationCallbackHandler
Definition: d3dx9anim.h:436
Definition: d3dx9anim.h:148
struct ID3DXPMesh * LPD3DXPMESH
Definition: d3dx8mesh.h:81
Definition: d3dx9anim.h:31
enum _D3DXTRANSITION_TYPE D3DXTRANSITION_TYPE
typedef HRESULT(WINAPI *PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(_In_ const D3D12_ROOT_SIGNATURE_DESC *pRootSignature
struct _D3DXKEY_CALLBACK * LPD3DXKEY_CALLBACK
HRESULT WINAPI D3DXFrameRegisterNamedMatrices(LPD3DXFRAME pFrameRoot, LPD3DXANIMATIONCONTROLLER pAnimController)
Definition: d3dx9anim.h:151
D3DXQUATERNION Value
Definition: d3dx9anim.h:213
struct _D3DXMESHCONTAINER * pNextMeshContainer
Definition: d3dx9anim.h:63
interface ID3DXAnimationController ID3DXAnimationController
Definition: d3dx9anim.h:445
struct ID3DXSkinInfo * LPD3DXSKININFO
Definition: d3dx9mesh.h:149
struct _D3DXMESHCONTAINER * LPD3DXMESHCONTAINER
struct _D3DXEVENT_DESC D3DXEVENT_DESC
D3DXTRANSITION_TYPE Transition
Definition: d3dx9anim.h:423
FLOAT Weight
Definition: d3dx9anim.h:426
LPD3DXMESHCONTAINER pMeshContainer
Definition: d3dx9anim.h:71
Definition: d3dx9anim.h:411
interface ID3DXCompressedAnimationSet ID3DXCompressedAnimationSet
Definition: d3dx9anim.h:321
interface ID3DXLoadUserData * LPD3DXLOADUSERDATA
Definition: d3dx9anim.h:104
struct _D3DXTRACK_DESC D3DXTRACK_DESC
D3DXMESHDATATYPE Type
Definition: d3dx9anim.h:39
interface ID3DXAnimationCallbackHandler * LPD3DXANIMATIONCALLBACKHANDLER
Definition: d3dx9anim.h:437
HRESULT WINAPI D3DXCreateCompressedAnimationSet(LPCSTR pName, DOUBLE TicksPerSecond, D3DXPLAYBACK_TYPE Playback, LPD3DXBUFFER pCompressedData, UINT NumCallbackKeys, CONST D3DXKEY_CALLBACK *pCallbackKeys, LPD3DXCOMPRESSEDANIMATIONSET *ppAnimationSet)
UINT Track
Definition: d3dx9anim.h:420
DECLARE_INTERFACE(ID3DXAllocateHierarchy)
Definition: d3dx9anim.h:83
Definition: d3dx9anim.h:224
struct _D3DXMESHCONTAINER D3DXMESHCONTAINER
Definition: d3dx9anim.h:226
HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(LPCSTR Filename, DWORD MeshOptions, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXALLOCATEHIERARCHY pAlloc, LPD3DXLOADUSERDATA pUserDataLoader, LPD3DXFRAME *ppFrameHierarchy, LPD3DXANIMATIONCONTROLLER *ppAnimController)
HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(LPCVOID Memory, DWORD SizeOfMemory, DWORD MeshOptions, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXALLOCATEHIERARCHY pAlloc, LPD3DXLOADUSERDATA pUserDataLoader, LPD3DXFRAME *ppFrameHierarchy, LPD3DXANIMATIONCONTROLLER *ppAnimController)
Definition: d3dx8mesh.h:99
Definition: d3dx9mesh.h:190
_D3DXPRIORITY_TYPE
Definition: d3dx9anim.h:381
FLOAT Speed
Definition: d3dx9anim.h:427
interface ID3DXSaveUserData ID3DXSaveUserData
Definition: d3dx9anim.h:118
Definition: d3dx9anim.h:412
LPD3DXEFFECTINSTANCE pEffects
Definition: d3dx9anim.h:57
FLOAT Weight
Definition: d3dx9anim.h:392
LPD3DXPATCHMESH pPatchMesh
Definition: d3dx9anim.h:46
HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(LPCWSTR Filename, DWORD MeshOptions, LPDIRECT3DDEVICE9 pD3DDevice, LPD3DXALLOCATEHIERARCHY pAlloc, LPD3DXLOADUSERDATA pUserDataLoader, LPD3DXFRAME *ppFrameHierarchy, LPD3DXANIMATIONCONTROLLER *ppAnimController)
D3DXMESHDATA MeshData
Definition: d3dx9anim.h:54
LPD3DXFRAME WINAPI D3DXFrameFind(CONST D3DXFRAME *pFrameRoot, LPCSTR Name)
enum _D3DXPRIORITY_TYPE D3DXPRIORITY_TYPE
HRESULT WINAPI D3DXCreateAnimationController(UINT MaxNumMatrices, UINT MaxNumAnimationSets, UINT MaxNumTracks, UINT MaxNumEvents, LPD3DXANIMATIONCONTROLLER *ppAnimController)
struct _D3DXKEY_QUATERNION D3DXKEY_QUATERNION
FLOAT Time
Definition: d3dx9anim.h:206
Definition: d3dx9anim.h:383
Definition: d3dx9anim.h:384
struct _D3DXMESHDATA D3DXMESHDATA
DOUBLE StartTime
Definition: d3dx9anim.h:421
DWORD D3DXEVENTHANDLE
Definition: d3dx9anim.h:433
_D3DXTRANSITION_TYPE
Definition: d3dx9anim.h:409
Definition: d3dx9anim.h:400
DOUBLE Position
Definition: d3dx9anim.h:428
HRESULT WINAPI D3DXCreateKeyframedAnimationSet(LPCSTR pName, DOUBLE TicksPerSecond, D3DXPLAYBACK_TYPE Playback, UINT NumAnimations, UINT NumCallbackKeys, CONST D3DXKEY_CALLBACK *pCallbackKeys, LPD3DXKEYFRAMEDANIMATIONSET *ppAnimationSet)
_D3DXCOMPRESSION_FLAGS
Definition: d3dx9anim.h:222
interface ID3DXAnimationSet * LPD3DXANIMATIONSET
Definition: d3dx9anim.h:155
interface ID3DXAllocateHierarchy ID3DXAllocateHierarchy
Definition: d3dx9anim.h:77
Definition: d3dx9anim.h:204
static INLINE ULONG Release(void *object)
Definition: dxgi_common.h:253
struct _D3DXKEY_VECTOR3 * LPD3DXKEY_VECTOR3
Definition: d3dx9anim.h:34
DEFINE_GUID(IID_ID3DXAnimationSet, 0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9)
unsigned int BOOL
Definition: gctypes.h:51
struct _D3DXEVENT_DESC * LPD3DXEVENT_DESC
struct IDirect3DDevice9 * LPDIRECT3DDEVICE9
Definition: d3d9.h:442
Definition: d3dx9anim.h:199
D3DXVECTOR3 Value
Definition: d3dx9anim.h:207
LPD3DXPMESH pPMesh
Definition: d3dx9anim.h:45
LPSTR Name
Definition: d3dx9anim.h:68
interface ID3DXBuffer * LPD3DXBUFFER
Definition: d3dx8core.h:29
struct _D3DXTRACK_DESC * LPD3DXTRACK_DESC
DOUBLE Duration
Definition: d3dx9anim.h:422
Definition: d3dx9anim.h:30
D3DXEVENT_TYPE Type
Definition: d3dx9anim.h:419
enum _D3DXCALLBACK_SEARCH_FLAGS D3DXCALLBACK_SEARCH_FLAGS
struct _D3DXKEY_CALLBACK D3DXKEY_CALLBACK
interface ID3DXAnimationSet ID3DXAnimationSet
Definition: d3dx9anim.h:154
_D3DXMESHDATATYPE
Definition: d3dx9anim.h:28
Definition: d3dx9anim.h:404
Definition: d3dx9anim.h:401
HRESULT WINAPI D3DXFrameAppendChild(LPD3DXFRAME pFrameParent, CONST D3DXFRAME *pFrameChild)
interface ID3DXKeyframedAnimationSet ID3DXKeyframedAnimationSet
Definition: d3dx9anim.h:229
Definition: glslang_tab.cpp:136
Definition: d3dx9anim.h:198
HRESULT WINAPI D3DXFrameDestroy(LPD3DXFRAME pFrameRoot, LPD3DXALLOCATEHIERARCHY pAlloc)
Definition: d3dx8math.h:326
_D3DXEVENT_TYPE
Definition: d3dx9anim.h:398
HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(LPCWSTR Filename, DWORD XFormat, CONST D3DXFRAME *pFrameRoot, LPD3DXANIMATIONCONTROLLER pAnimController, LPD3DXSAVEUSERDATA pUserDataSaver)
HRESULT WINAPI D3DXFrameCalculateBoundingSphere(CONST D3DXFRAME *pFrameRoot, LPD3DXVECTOR3 pObjectCenter, FLOAT *pObjectRadius)
DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown)
Definition: d3dx9anim.h:160
HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(LPCSTR Filename, DWORD XFormat, CONST D3DXFRAME *pFrameRoot, LPD3DXANIMATIONCONTROLLER pAnimcontroller, LPD3DXSAVEUSERDATA pUserDataSaver)
Definition: glslang_tab.cpp:133
enum _D3DXMESHDATATYPE D3DXMESHDATATYPE
Definition: d3dx9anim.h:402
struct _D3DXFRAME * pFrameSibling
Definition: d3dx9anim.h:73
interface ID3DXLoadUserData ID3DXLoadUserData
Definition: d3dx9anim.h:101
Definition: glslang_tab.cpp:131
struct _D3DXFRAME D3DXFRAME
struct _D3DXMESHDATA * LPD3DXMESHDATA
struct _D3DXKEY_VECTOR3 D3DXKEY_VECTOR3
struct _D3DXFRAME * LPD3DXFRAME
DOUBLE Position
Definition: d3dx9anim.h:394
Unknown compiler Device disconnected from port File already exists Saving to backup buffer Got connection Public address Setting disk in tray You have left the game You have joined with input devices *s *s has joined as player u A netplay connection attempt failed because the peer is not running or is running an old version of RetroArch use the same version use the same version This core does not support inter architecture netplay Incorrect password A netplay client has disconnected You do not have permission to play The input devices requested are not available Netplay peer s paused Give hardware rendered cores their own private context Avoids having to assume hardware state changes inbetween frames Adjusts menu screen appearance settings Improves performance at the cost of latency and more video stuttering Use only if you cannot obtain full speed otherwise Autodetect Capabilities Connecting to port Password Username Accounts List Endpoint Achievements Scan Content Import content Ask Block Frames نظام تشغيل الصوت Audio Enable Turbo Deadzone Audio Maximum Timing Skew Audio Output Dynamic Audio Rate Control الصوت Audio Volume WASAPI Exclusive Mode WASAPI Shared Buffer Length Load Override Files Automatically Load Shader Presets Automatically Confirm Quit Scroll Up Toggle Keyboard Basic menu controls Info Scroll Up Toggle Keyboard Don t overwrite SaveRAM on loading savestate Buildbot Assets URL Allow Camera Cheat Cheat File Load Cheat File Cheat Passes Hardcore Mode Achievement Badges Locked Test Unofficial Achievements Unlocked Verbose Mode Config ملفات التكوين Collections Content Allow to remove entries Downloads Cheats Show core name Authors Core label Permissions System manufacturer Controls Options Start a Core Automatically Buildbot Cores URL Updater CPU Cursor Custom Ratio Database Selection Start directory< Default > Directory not found Disk Cycle Tray Status Disk Index Don t care Download Core DPI Override Enable أنظمة التشغيل Check for Missing Firmware Before Loading Dynamic Backgrounds Menu entry hover color False Favorites Limit Maximum Run Speed Frontend Counters Create game options file مساعدة Changing Virtual Gamepad Overlay مساعدة Scanning For Content History List Enable Horizontal Menu معلومات Analog To Digital Type Left Analog X Left analog Left Analog Y Left analog Right Analog X Right analog Right Analog Y Right analog Gun Trigger Gun Aux A Gun Aux C Gun Select Gun D pad Down Gun D pad Right Analog Stick Deadzone Bind All Bind Timeout Hide Unbound Core Input Descriptors Device Index Mouse Index Duty Cycle Keyboard Gamepad Mapping Enable B Down D pad L3 L Left D pad R3 R Right D pad Start button X Y Key
Definition: msg_hash_ar.h:830
D3DXEVENTHANDLE * LPD3DXEVENTHANDLE
Definition: d3dx9anim.h:434
Definition: d3dx9anim.h:149
struct _D3DXFRAME * pFrameFirstChild
Definition: d3dx9anim.h:74
LPD3DXMESH pMesh
Definition: d3dx9anim.h:44
Definition: d3dx9anim.h:403
struct ID3DXMesh * LPD3DXMESH
Definition: d3dx8mesh.h:80
interface ID3DXKeyframedAnimationSet * LPD3DXKEYFRAMEDANIMATIONSET
Definition: d3dx9anim.h:230
Definition: d3dx9anim.h:216
struct ID3DXPatchMesh * LPD3DXPATCHMESH
Definition: d3dx9mesh.h:150
Definition: d3dx9anim.h:66
Definition: d3dx9anim.h:37
FLOAT Speed
Definition: d3dx9anim.h:393
Definition: d3dx9anim.h:201