RetroArch
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#include <vector>
#include <string>
#include <stdint.h>
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Namespaces | |
glslang | |
Enumerations | |
enum | glslang::Stage { glslang::StageVertex = 0, glslang::StageTessControl, glslang::StageTessEvaluation, glslang::StageGeometry, glslang::StageFragment, glslang::StageCompute } |
Functions | |
bool | glslang::compile_spirv (const std::string &source, Stage stage, std::vector< uint32_t > *spirv) |