36 #ifndef _HLSLPARSEABLES_INCLUDED_ 37 #define _HLSLPARSEABLES_INCLUDED_ 39 #include "../glslang/MachineIndependent/Initialize.h" 64 #endif // _HLSLPARSEABLES_INCLUDED_ Definition: Versions.h:83
EShLanguage
Definition: ShaderLang.h:90
Definition: ResourceLimits.h:52
Definition: SymbolTable.h:539
Definition: Initialize.h:59
TPoolAllocator & GetThreadPoolAllocator()
Definition: PoolAlloc.cpp:47
void initialize(int version, EProfile, const SpvVersion &spvVersion)
Definition: hlslParseables.cpp:521
EProfile
Definition: Versions.h:51
version
Definition: setup.py:6
Definition: hlslParseables.h:47
#define POOL_ALLOCATOR_NEW_DELETE(A)
Definition: Common.h:112
TBuiltInParseablesHlsl()
Definition: hlslParseables.cpp:452
void createMatTimesMat()
Definition: hlslParseables.cpp:460
void identifyBuiltIns(int version, EProfile profile, const SpvVersion &spvVersion, EShLanguage language, TSymbolTable &symbolTable)
Definition: hlslParseables.cpp:1087