RetroArch
Classes | Namespaces | Typedefs | Enumerations
attribute.h File Reference
#include "../Include/Common.h"
#include "../Include/ConstantUnion.h"
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Classes

struct  glslang::TAttributeArgs
 

Namespaces

 glslang
 

Typedefs

typedef TList< TAttributeArgs > glslang::TAttributes
 

Enumerations

enum  glslang::TAttributeType {
  glslang::EatNone, glslang::EatAllow_uav_condition, glslang::EatBranch, glslang::EatCall,
  glslang::EatDomain, glslang::EatEarlyDepthStencil, glslang::EatFastOpt, glslang::EatFlatten,
  glslang::EatForceCase, glslang::EatInstance, glslang::EatMaxTessFactor, glslang::EatNumThreads,
  glslang::EatMaxVertexCount, glslang::EatOutputControlPoints, glslang::EatOutputTopology, glslang::EatPartitioning,
  glslang::EatPatchConstantFunc, glslang::EatPatchSize, glslang::EatUnroll, glslang::EatLoop,
  glslang::EatBinding, glslang::EatGlobalBinding, glslang::EatLocation, glslang::EatInputAttachment,
  glslang::EatBuiltIn, glslang::EatPushConstant, glslang::EatConstantId, glslang::EatDependencyInfinite,
  glslang::EatDependencyLength
}