RetroArch
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#include <cstddef>
#include <cstring>
#include <vector>
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Classes | |
class | glslang::TAllocation |
class | glslang::TPoolAllocator |
struct | glslang::TPoolAllocator::tHeader |
struct | glslang::TPoolAllocator::tAllocState |
class | glslang::pool_allocator< T > |
struct | glslang::pool_allocator< T >::rebind< Other > |
Namespaces | |
glslang | |
Functions | |
TPoolAllocator & | glslang::GetThreadPoolAllocator () |
void | glslang::SetThreadPoolAllocator (TPoolAllocator *poolAllocator) |