RetroArch
unrealstatusGameModeBase.h
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1 // Fill out your copyright notice in the Description page of Project Settings.
2 
3 #pragma once
4 
5 #include "CoreMinimal.h"
6 #include "GameFramework/GameModeBase.h"
7 #include "unrealstatusGameModeBase.generated.h"
8 
12 UCLASS()
13 class UNREALSTATUS_API AunrealstatusGameModeBase : public AGameModeBase {
14  GENERATED_BODY()
15 };
Definition: unrealstatusGameModeBase.h:13