RetroArch
DiscordRpc.h
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1 // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
2 
3 #pragma once
4 
5 #include "ModuleManager.h"
6 
7 class FDiscordRpcModule : public IModuleInterface {
8 public:
10  virtual void StartupModule() override;
11  virtual void ShutdownModule() override;
12 
13 private:
16 
18  static bool LoadDependency(const FString& Dir, const FString& Name, void*& Handle);
19  static void FreeDependency(void*& Handle);
20 };
virtual void StartupModule() override
Definition: DiscordRpc.cpp:9
void * DiscordRpcLibraryHandle
Definition: DiscordRpc.h:15
static void FreeDependency(void *&Handle)
Definition: DiscordRpc.cpp:66
virtual void ShutdownModule() override
Definition: DiscordRpc.cpp:42
static bool LoadDependency(const FString &Dir, const FString &Name, void *&Handle)
Definition: DiscordRpc.cpp:52
Definition: DiscordRpc.h:7